AI Insights · Timothy · April 2023
Top 5 2D Realistic Games on Android in Chile Q1 2023
An overview of the performance of the top 5 2D realistic games on the Android platform in Chile during the first quarter of 2023, based on data from Sensor Tower.
In the first quarter of 2023, the top 5 2D realistic games on the Android platform in Chile showed varying performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's performance.
Woodoku - Wood Block Puzzle experienced a significant variation in weekly downloads, peaking at nearly 25K in early February before declining to approximately 6.5K by the end of March. Weekly active users saw a similar trend, increasing to about 81.3K in mid-February and then decreasing to around 57.4K by the end of the quarter. Revenue remained minimal, with occasional peaks reaching up to $3.
Makeover & Makeup ASMR started strong with 58.7K downloads in the first week of January but gradually declined to around 3.2K by the end of March. Active users followed a similar pattern, peaking at 76.4K in early January and then stabilizing around 50.7K towards the end of the quarter. Weekly revenue showed a steady trend, ranging between $1 and $28 throughout the period.
8 Ball Pool maintained a consistent performance with weekly downloads averaging around 11K to 13K. Active users stayed relatively stable, fluctuating between 104K and 113K. Revenue was also stable, with weekly earnings ranging from $4.4K to $5.4K.
Jigsort Puzzles, released in January 2023, saw its downloads increase significantly from 284 in the first week to a peak of 19.3K in late February. Active users mirrored this trend, rising from 230 to approximately 26.1K. Revenue also showed growth, peaking at $39 in early March before stabilizing.
Rich Inc. Business & Idle Life saw a notable increase in downloads, starting at 85 in the last week of December and reaching 8.7K in early February. Active users followed this trend, peaking at 10K in early February before declining to around 3K by the end of March. Revenue saw a steady growth, peaking at $445 in early March.
These insights are based on data from Sensor Tower, which provides more detailed analytics for those interested in further exploring the performance of these games.